Map
Icy Land
The entire arena floor is replaced with packed ice. Movement becomes extremely slippery, forcing players to adapt their positioning and making every chase unpredictable.
Map
Glass Map
The arena floor transforms into transparent glass, creating a visually disorienting environment. Players can see through the floor, making depth perception and positioning much harder.
Map
Slime Map
The floor is covered entirely in slime blocks. Players bounce unpredictably with every step, turning the arena into a chaotic bouncy castle where mace smashes become even more devastating.
Map
Donut Map
The arena reshapes into a ring with a deadly void at the center. Players must fight on the narrow outer ring, making knockback from mace hits instantly lethal near the inner edge.
Map
Transparent Arena
All arena walls become invisible, removing visual boundaries. Players struggle to judge distances and edges, creating a surreal floating-in-space combat experience.
Effect
Low Gravity
All players experience significantly reduced gravity. Jumps reach incredible heights and falls are slow, enabling aerial combat and making mace smash attacks from great heights even more powerful.
Effect
Knockback Boost
All knockback is dramatically amplified across the entire arena. Every mace hit sends players flying across the map, turning the arena into a high-speed pinball machine of chaos.
Effect
Darkness
The Darkness effect is applied to all players, severely limiting visibility to just a few blocks. Combat becomes tense and close-range, with enemies appearing suddenly from the shadows.
Effect
Thunderstorm
Lightning strikes randomly throughout the arena during the entire match. Players must dodge both opponents and lightning bolts, adding an environmental hazard to every engagement.
Effect
Speed Frenzy
All players receive a permanent high-level Speed effect. Combat becomes blindingly fast, with players zipping across the arena and engagements lasting only seconds.
Effect
Jump Boost
Players receive a powerful Jump Boost effect, enabling them to leap to enormous heights. Combined with the mace's smash attack, players can dive from the sky for devastating aerial kills.
Effect
Size Growth
Players gradually grow larger throughout the match. As the round progresses, hitboxes expand, making players easier to hit but also giving them a more imposing presence on the battlefield.
Effect
Random Sizes
Each player is assigned a completely random size at the start of the round. Some players will be tiny and hard to hit, while others will be giants — creating wildly uneven but hilarious matchups.
Effect
Elytra Launch
Players are periodically launched into the air with elytra equipped, enabling aerial combat. Mastering the glide and timing a mace smash from above becomes the key to victory.
Effect
Player Stacks
Players can stack on top of each other, creating chaotic multi-player towers. Knocking the bottom player sends the entire stack flying, leading to spectacular chain-reaction eliminations.
Effect
TNT Rain
TNT falls from the sky throughout the entire match, creating constant explosive hazards. Players must dodge falling explosives while simultaneously fighting opponents in the chaos.
Mace
Explosive Hits
Every mace hit triggers a small explosion at the point of impact, dealing area-of-effect damage and knockback to all nearby players. Chain reactions become possible in crowded fights.
Mace
Wind Charge Storm
Wind charges rain from the sky throughout the match, randomly launching players into the air. This creates constant opportunities for mace smash attacks from height.
Mace
Tiny Mace
All maces are shrunk to a tiny size, significantly reducing their hitbox and base damage. Players must be extremely precise with their swings and smash attacks to land hits.
Mace
Big Mace
All maces are enlarged to massive proportions, dramatically increasing their hitbox and smash attack range. Even near-misses connect, making every swing a potential kill.
Mace
Mace or Die
Players who fail to land a mace hit within a set time limit take increasing damage. Passive play is punished — everyone must constantly hunt and engage to survive.
Mace
Double Mace
Every player receives two maces instead of one. Dual-wielding the mace opens up new attack patterns and allows players to chain hits more rapidly than ever before.
Mace
Triple Mace
Every player receives three maces, creating an overwhelming multi-weapon combat scenario. Managing three weapons while fighting multiple opponents creates pure, glorious chaos.
Mace
Shockwave Mace
Mace hits send out a radial shockwave that damages and knocks back all players within range, not just the target. One well-placed smash can eliminate multiple opponents simultaneously.
Mace
Mace Drop
Players drop their mace upon death, allowing surviving players to pick it up. Collecting multiple maces from fallen enemies becomes a strategic advantage in the late game.
Mace
Windburst Mace
Every mace hit releases a powerful burst of wind that pushes all nearby players away from the impact point. Positioning near arena edges becomes extremely dangerous.